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    Guest | Registration   
    
    Original War - game update v.2.0.6.132 A-Z | # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
    January 16, 2018 235 views, 93 downloads, 1 comments
    GAME PATCH | Original War - game update v.2.0.6.132 (patch) ...
    This is a very interesting strategy game by Altar Interactive, which, thanks to a skillful combination of RTS and cRPG game elements, definitely stands out from competitive productions.

    File Size: 208.3 mb:

       DOWNLOAD



    Gameplay-facilitating patch for Original War - game update v.2.0.6.132. This trainer may not necessarily work with your copy of the game.

    In order to unpack this file after download, please enter the following password: trainer if ask.

    For unpacking files we recommend using a free software - 7-Zip.

    ----------------------------------------------------------------------------------------------

    Added: Equalize Hex Height Tool (Issue #398)

    Added: Wall Building Type

    Added: COLOR parameter to grass (R G B)

    Added: CLASS_OVERRIDE to people

    Added: ICON to People and Buildings

    Added: HEIGHT to people (For laser end point)

    Added: SPAWNONDEATH to buldings (ClassID Count)

    Added: WEAPON to buildings (WeaponID)

    Added: EnterVehicle event to SAIL

    Added: EnterVehicleFromBuilding event to SAIL

    Added: LeaveVehicle event to SAIL

    Added: CrateSpawn event to SAIL

    Added: Identify and Note area to SAIL Editor main window

    Added: IsSleeping, GetBuildingCost, PlaySoundXYLoop and StopSound to SAIL

    Added: top_right, right, bottom_right, bottom_left, left and top_left SAIL constants

    Added: CommunityMaps folder allowing community maps in Vanilla OW Multiplayer

    Added: Arabian Interface to SGUI

    Added: SGUI version of Editor

    Added: ToLua Sail Command (SGUI only, no effect in normal OW)

    Added: solar_recharge_percent variable to SAIL

    Added: changing the colour of crate/artifact in a map

    Added: texts.wri can now be used for Skirmish and Multiplayer maps

    Added: PakView can now extract all WAV files

    Added: Multiplayer Host can now change game speed in game

    Added: sound.owp can now be used by mods

    Added: Ident Deions for Editor

    Added: Wood Tool to Editor

    Added: GroundAnims now support 16bit BMPs (24bit is converted to 16Bit)

    Added: GBIs now support an imbedded PNG image

    Added: Vehicles and Buildings can now force an attack Ground button (Issue #370)

    Added: CacheColorsTXT SAIL command added

    Added: profile_name SAIL variable (read only)

    Added: simple editions of all multiplayer maps

    Added: Small graphics included in Ow_editorOGL_Small.exe and owarOGL_Small.exe

    Added: CUSTOMSOUND added to people.txt allowing custom sounds

    Added: HEAD added to people.txt with 0 being no head (Defaults to 1)

    Added: SGUI New Command OW_CUSTOM_COMMAND

    Added: CustomCommand SAIL event

    Added: GetEnvironmentType and IsEnvironmentDestroyable SAIL Commands

    Added: GM Factory now included (Successor to GM Editor)

    Added: SINGLEDIRECTION added to buildings.txt removing the need for a building to have graphics for each direction

    Added: SIGHT added to buildings.txt allowing the default to be changed (Defaults to 0)

    Added: Buildings can now have a charge animation

    Changed: Multiplayer Lobby will now show all games

    Changed: Counters.wri, BNames.wri and CharName.wri will load from maps folder if they exist

    Changed: Increased Scroll Speed

    Changed: Increased MaxRegBackRects from 1000 to 2000

    Changed: Increased max Building Phases to 70

    Changed: Window Scroll Speed Increased

    Changed: Increased Multiplayer Protocol Version (73)

    Changed: crc.bin is now redundent

    Changed: only editor will compile SAIL if code.bin exists

    Changed: Maps can now have up to 20000 units (10x more)

    Changed: Texts.txt will only be loaded from mod folder (Unless wri is missing) (Issue #258)

    Changed: Multiple Core Mode is now default. Use singlecore parameter to force singlecore

    Fixed: various MC errors

    Fixed: Invincible but dead russian apeman armed with machinegun (Issue #392)

    Fixed: PlaySoundXY now works correctly

    Fixed: Minimap Window in Editor

    Fixed: Rare Crash relating to placing or destroying a unit

    Fixed: Sound Systems StopAll could prevent future sounds playing (Issue #387)

    Fixed: StoneEd now works from the Original War Directory (Its not mod compatible)

    Fixed: OW's Bin format can't handle strings larger than 255 (Issue 180)

    Fixed: WaterZBuffer is calculated when using the Water Editor

    Fixed: Saves with -1 as a unit id reference crash OW (Issue #366)

    Fixed: SetCargo - 100 resources limit (Issue #368)

    Fixed: AM12 - Russian attack (Issue 321)

    Fixed: Multiplayer maps, Polish corrections needed (Issue 109)

    Fixed: Multiplayer map Siberia - fixed Czech translations

    Fixed: Ru03 - Missing Russian translation of dialogue D10a-Bur-1

    Fixed: counter in Am06 (Polish) showed digits when it should show time

    Fixed: Editor not showing Weapon colour updates(On Buildings) when palettes are changed

    Fixed: AM15 - Legion secondary objective (Issue 326)

    Fixed: AM06 - An event spawning Joan Fergusson doesn't trigger (Issue 378)

    Fixed: Ru03 - The player would always get the medal for destroying many American reinforcements

    Fixed: Am13 - The final objective was given a few seconds after mission start (Issue #369)

    Fixed: ComBuild fixed (RU05)

    Fixed: RU02, RU06, RU07, RU11 fixes (Issue #446)

    Fixed: AM09, AM10, RU03, RU11 fixes (Issue #452)

    Fixed: AM15 - Wrong condition for appearance of arabians (Issue #324)

    Fixed: RU14 - Arabian attacks not commencing (Issue #214)

    Improved: OW Editor interface

    Improved: Multiplayer Stability

    Improved: Error Logging

    Improved: Reduced CPU usage

    Improved: Editor tool speed increased (ALOT)

    Improved: Most tools now work when click and dragged

    Improved: OW_EditorOGL now uses FastMM for the memory manager

    Improved: OW_EditorOGL now uses LARGE_ADDRESS_AWARE allowing up to 4GB of memory in 64Bit systems

    Improved: Czech translation of multiplayer map names

    Improved: Czech translation to multiplayer map Siberia

    Improved: Translated the technology option to Czech

    Improved: You can now add new People (99 total)

    Improved: exclamations will now search through the different nations for a sound (Meaning you only need them in one nation)

    ----------------------------------------------------------------------------------------------
    -------------------------------------------------------------------------------------------------

    All files and updates for this game: DL:
    Original War - game update v.2.0.6.132 (Jan 16, 2018)
    93
    Original War - game update v.2.0.6.132 - v.2.0.6.143 (May 16, 2018)
    47

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