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    Ageod's To End All Wars - game update v.1.03 A-Z | # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
    June 18, 2015 431 views, 32 downloads, 1 comments
    GAME PATCH | Ageod's To End All Wars - game update v.1.03 (patch) ...
    A turn-based war strategy developed by the renowned studio AGEOD together with an experienced publishing duo Matrix/Slitherine. Ageod’s To End All Wars is set in the years 1914-1918 and fully recreates all military operations that took place in Europe during the WWI.

    File Size: 27.8 mb:

       DOWNLOAD



    Gameplay-facilitating patch for Ageod's To End All Wars - game update v.1.03. This trainer may not necessarily work with your copy of the game.

    In order to unpack this file after download, please enter the following password: trainer if ask.

    For unpacking files we recommend using a free software - 7-Zip.

    ----------------------------------------------------------------------------------------------

    v. 1.03

    Changelog:

    Others stacks in a region are now listed with more details in the stack tooltip

    Leaders of different nations, for the same side, don't compete anymore in the same chain of command

    Traffic rule improved

    Absorbing a faction put back garrisons in newly gained cities

    You now gain 5% MC in regions in all cases you have non passive units. Most of the time, winner also gets a significant portion of the loser’s MC, in case of battle.

    Interface

    losses of ships are now properly logged in the message panel

    Forces Listing: more orders for the 'order column'. Can now be sorted

    4 more indicators in battle report: failed morale, failed retreat, retreat attempts, full unit capture

    promoting non stack leader bug fix

    owner in region tooltip. neutral region indication / diplo

    Historical setting, data and events

    - Tweaked air parameters in GameLogic.opt to reduce lethality of air combat and balance losses more proportionately, while still allowing aces to have a noticeable upper hand.

    - Reduced number of missions air units can fly in Models, and reduced AirCombat stats

    - Implemented a change to the submarine warfare events, where if the ENT is AI controlled, GBR can take at most 1 loyalty point hit per turn, as the AI doesn't put enough emphasis on the importance of keeping transports in the Atlantic Box. This should minimize the effects vs the AI while still giving some incentive to maintain submarine efforts in the Atlantic.

    - National Morale balancing events have been put into place to help wide discrepancies prior to 1916.

    - Updated diplomatic option events to disable if used on the same turn the option off criteria fires (e.g., bug was occurring when Austria granted territorial concessions to Italy on the same turn Italy joined Entente). This is now corrected for all diplomatic events.

    - Corrected Tank model to allow them to participate in Assaults (needed to properly use their Disrupt ability)

    - Fixed an error in the 1914 scenario where French armies were not spawning correctly

    Added end victory screens for Tutorial & Tannenberg

    Engine

    - Roughly 50% increase in turn processing speed!

    ----------------------------------------------------------------------------------------------
    -------------------------------------------------------------------------------------------------

    All files and updates for this game: DL:
    Ageod's To End All Wars - game update v.1.01 (Dec 1, 2014)
    51
    Ageod's To End All Wars - game update v.1.02 (Mar 4, 2015)
    25
    Ageod's To End All Wars - game update v.1.03 (Jun 18, 2015)
    32

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